Clint is a CG build and image finaling expert for high end feature films, episodics, and animation, with a history of delivering award winning material while also forwarding global studio toolsets and methodologies. In his free time he is an avid camera user, traditional artist, cinephile, and coffee drinker.

 

 
 
 

Hi,

I’m Clint. I grew up in a rural town in Kansas called Oswego. Being a Scout for over a decade, I spent the seasons hiking with my dog and my friends through the woods and fields surrounding my house, fishing, and camping. Film, anime, music, art, and video games also played a huge role in my development. Early on I loved drawing manga characters, played various musical instruments, and started experimenting with cameras. Eventually those hobbies turned into traditional studies in oil painting, color grading, art direction, cinematography, and eventually visual effects. Given the affinity I hold for all of these mediums - what is essentially an appreciation of light - it was natural for me to end up focusing on the multi-disciplinary look development of CG imagery for film, television, and animation, where I feel I can most utilize my combined skillset. I’ve since enjoyed working on a wide variety of content carrying out the creation of CG imagery from concept to completion.

Favorite games: The Legend of Zelda: Ocarina of Time and Halo 2. Film: Princess Mononoke. Music: The Eddie Higgins Trio