IMAGE ENGINE DESIGN INC.

Look Development Lead

Vancouver, BC. January 2023 to present

  • Ahsoka

  • Halo

  • Avatar: The Last Airbender

  • Foundation

  • Lift

  • Skeleton Crew

  • Kraven the Hunter

 

THE ROOKIES

Finals Judge

2020 to present

  • Reviewing global finalist portfolios and nominating winning entries

 
fb-1024x1024.png

INDUSTRIAL LIGHT & MAGIC

Environments Area Tech Lead

Singapore. November 2020 to November 2022

  • Spearheading mainline Environments tools and workflow progression in collaboration with CG Supervisors and R&D/Production Engineering. E.g., Katana workflows, Substance automation toolkit, Houdini Solaris, RenderMan. Responsibilities range from testing and giving detailed technical feedback to wholesale direction of methodology

Senior/Lead Texture | Shading | Lookdev | Environments

Singapore. November 2020 to present

  • The Lord of the Rings: The Rings of Power (Environment Lookdev Lead)

    • VES Winner. Outstanding Created Environment in an Episode, Commercial, or Real-Time Project

    • VES Winner. Outstanding Visual Effects in a Photoreal Episode

    • Emmy Nomination. Outstanding Special Visual Effects in a Series or a Movie

  • The Mandalorian Season 3

    • Emmy Nomination. Outstanding Special Visual Effects in a Series or a Movie

  • Ant-Man and the Wasp: Quantumania

  • Indiana Jones 5

  • Red Notice

 
dneg.JPG

DOUBLE NEGATIVE

Senior Look Development TD

Montreal, QC. December 2019 to July 2020

  • Expert technical and artistic execution of hero assets

  • Build department methodology development including workflows, tools feedback, template development, presentation formats, show configurations, and internal quality control

 
framestore_logo.jpg

FRAMESTORE

Environment Lighting Tech Lead

Montreal, QC. June 2019 to December 2019

  • Cross-show environment department focused shading and lighting methodology and workflow development. Tools and shader functionality. Global material development and template creation. Show configurations. Autocomp management. Coordinating with HODs to determine Environment necessities, conventions, outputs, and quality control

Senior Environment Technical Director

Montreal, QC. February 2019 to December 2019

  • His Dark Materials: Season 1 (BAFTA Award)(VES Nominated)

  • The Aeronauts (VES Nominated)

Responsible for creating photo-real digital environments for high end visual effects shots in feature films by means of:

  • Assembling models, digital matte paintings, textures, projections and lights into a CG scene for rendering

  • Creating models, textures and photo-realistic digital matte paintings or collaborating with specialists in those disciplines as required

  • Troubleshooting technical issues with scenes and optimizing the renders to work within the resources available

  • Working with a shot Compositor to assemble renders and projections

  • Working to develop the look of a shot, assets or sequence with the Visual Effects and CG Supervisors

  • Lighting and scene assembly for shots or assets as required, including characters and animation

  • Identifying the best approach for matching the quality of the plate photography

  • Communicating with production on a regular basis in regards to schedules and deadlines

  • Working in partnership with other departments to ensure that shots are delivered to the highest possible standard

 

THE ROOKIES

Lead Judge

2019

  • Reviewing portfolio entries and scoring finalists

 
Image Engine 1.jpg

IMAGE ENGINE

Look Development and Lighting Artist

Vancouver, BC. March 2018 to February 2019

  • Game of Thrones: Season 8 (Emmy Award Honor Certificate)

  • Spider-Man: Far From Home

  • Fantastic Beasts: The Crimes of Grindelwald

  • Square Enix, Kingdom Hearts III Cinematics

  • Pokémon: Detective Pikachu

  • John Wick: Chapter 3 - Parabellum

  • Overlord

  • Skyscraper

  • Created well-maintained, versatile, and efficient shading graphs, light rigs and render passes

  • Collaborated closely with supervisors to ensure all assets, characters, and environments worked within the scope of the lighting and color pipeline

  • Coordinated with Supervisors, DMP, and Lighting Leads to establish BRP (Bundle Render Profile) template needs for shot lighting and compositing, occasionally implementing my own additions or creating my own standalone BRPs

  • Communicated with R&D in order to assure all necessary parameters and functionality were included in production software (Gaffer/OSL nodes)

  • Ensured texture maps and models provided met project requirements

  • Wrote and modified existing OSL nodes for improved workflow and flexibility while shading

  • Processed and delivered requests to and from other departments

  • Procedural and hand painted techniques using a variety of toolsets. Primary applications included Gaffer, Maya, Mari, Substance Designer, Nuke, Photoshop, PTGui

 
pixarlogo.jpg

PIXAR ANIMATION STUDIOS

Shading Technical Director

Emeryville, CA. June 2016 to February 2018

  • Incredibles 2

  • Bao

  • Coco

  • Look Development of props, sets and environments for show, sequence, and shot level instances

  • Self driven interdepartmental communication and collaboration (from art to rendering), ensuring smooth and efficient progression and direction of assets, sets and environments throughout the production pipeline

  • Procedural and hand painted texturing and shading using a variety of toolsets. Primary applications included Katana, Flow (Pixar proprietary real-time shading tool), Paint3d (Disney proprietary painting tool), Photoshop, Maya, Mari

 
Untitled-1.jpg

ONIRIQUE

Short film. Director, VFX Supervisor

2015 - 2016

 
Untitled-1.jpg

MACH III

Short film. CG Supervisor

2015 - 2016

 
The Mill Black.png

THE MILL

CG Artist

New York, NY. September to November, 2015

  • Texturing, Look Development, Lighting, and Compositing for Sony’s PlayStation holiday campaign

 
Method Studios 2.jpg

METHOD

VFX Artist

Santa Monica, CA. June to August, 2015

  • Texturing, Look Development, Lighting, and Compositing on Microsoft's Halo 5 advertisement campaign (VES nominated)

 
Rookies

THE ROOKIES

North American Finalist / Winner

2015

 
Untitled-1.jpg

The Ascension Group

Head of Production

2014

  • Full spectrum, full CG deliveries for channels with millions of subscribers

  • Brand strategy, title design, animated short films, and episodics

 
Untitled-1.jpg

Photographer

Editor

Art Director

Designer

Educator

Producer

2009 - 2014

  • Short films, portraiture, technology integration projects, videography, title reels, tutorials, and brand design

 
 

 T E C H N I C A L T O O L S E T


 

  • Katana | Houdini | Clarisse | Maya | Gaffer | Mari | Substance | Nuke | Photoshop | DaVinci Resolve | Adobe Camera Raw | PTGui | After Effects | Premiere

  • RenderMan | Arnold | V-Ray

  • OSL | RIB | C++

  • HDR lighting and texture photography

 
 

E D U C A T I O N


 

  • Savannah College of Art and Design

Visual Effects BFA, Technical Direction Minor

  • Pittsburg State University

Traditional Studio Art

 
 

 

A C C O M P L I S H M E N T S


  • VES Winner. Outstanding Created Environment in an Episode, Commercial, or Real-Time Project (Rings of Power) 2022

  • VES Winner. Outstanding Visual Effects in a Photoreal Episode (Rings of Power) 2022

  • The Rookies Finals Judge

  • BAFTA Award, VES Nomination contribution: His Dark Materials 2019

  • VES Award contribution: The Aeronauts 2019

  • VES Award contribution: Game of Thrones: Season 8 2019

  • Academy Award contribution: Bao 2019

  • The Rookies Official Judge 2019

  • Academy Award contribution: Coco 2018

  • VES Award Nomination contribution: Halo 5: Guardians commercials 2015

  • Autodesk University Conference Invitee, Autodesk Student Expert 2015

  • Autodesk CG Student Awards (The Rookies), Student Spotlight 2015

  • Autodesk CG Student Awards (The Rookies), North America Finalist / Winner 2015

  • Savannah College of Art and Design, Dean’s List, Artistic and Academic Honors Scholarships

  • National Honor Society

  • Kansas State Scholar

  • Life Scout, Boy Scouts of America 

  • Gold Student ADDY Awards, Cinematography and Visual Effects 2013 - American Advertising Federation Joplin, MO

  • Kansas State University, Kansas State Technology Leaders, Technology Integration Winner 2008 and Runner-Up 2009